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Neversong (Once Upon A Coma) – From The Creator of Pinstripe

Created by Thomas Brush

Once upon a time there was a boy named Pete who slept quietly in a coma. When he opened his eyes, he found himself in a nightmare.

Latest Updates from Our Project:

Oh... and regarding the delay and your Steam keys
over 6 years ago – Wed, Nov 13, 2019 at 02:50:05 AM

Wow! Sorry for two updates, but I didn't realize so many questions popped up about the delay. I certainly understand, and will give you answers below. I am SO sorry everyone --  I have been incredibly busy with Coma's launch, among a few other things. You really do deserve my apologies, because frankly I just didn't check Kickstarter comments amid the hub-bub. That's my fault.

  • Am I moving to theEpic Games store: No :)
  • Will Once Upon A Coma be launching on Steam: Yes!
  • Why were my beta and alpha Steam keys revoked: Because beta is over. As the game approaches launch, it's important the opportunity to leak footage, or the entire game itself, is mitigated. Thanks for understanding. 
  • Why have you delayed launch: I'm sorry, I just can't say yet! The game is finished, it's awesome, and more importantly: the reason for delay is a good one!

I'm so grateful for your wonderful questions, and can't wait to share the next update for my little studio and it's work. All the best everyone, and thanks for always supporting me.

Thomas

Once Upon A Coma Credits!
over 6 years ago – Fri, Oct 11, 2019 at 01:39:49 AM

This update is simply meant to thank everyone involved in Once Upon A Coma's creation. The credits for Once Upon A Coma will be evidence enough that Atmos Games is way more than just me (please note my Kickstarter account is now Atmos Games instead of just Thomas Brush!) So, here is a giant list of everyone involved in Once Upon A Coma's creation! If I missed your name, I'm so sorry! 

Atmos Games

  • Me & you! 
  • Caleb Furrow
  • Hector Rodriguez (intern)
  • Peet Cooper (contracted)
  • Tripp Nichols (intern)
  • Adam Smith (intern)
  • Phil Trainer (intern)

Serenity Forge (Development/Publishing)

Erik Coburn
Zhenghua Yang (Z)
Kevin Zhang
Andy Schmitt
Boan "Dian" Ding
Reid Alford
Abby Debusk
Alex Ang
Alicia Poon
Andrew Wilson
Cameron Riach
Kersti Kodas
Kevin Adams
Latonya White
Samuel Herb

Cast 


Narrator - Dick Terhune
Jon - Abigail Turner
Gomboyssa - Tiffany Grant
Preston - Abigail Turner
Simeon - Michelle Whitehead
Soyler - Stephanie McKeon
Gomtoddler - Tiffany Grant
Punky - Ryan Laughton
Skunky - Thomas Brush
Chad - Daniel Amerman
Bird - Stephanie McKeon
Gomboyssa (Old) - Don McCorkindale
Jon's Dad - Thomas Brush
Simeon's Mom - Thomas Brush
Skunky's Granny - Thomas Brush
Dr. Smile - Dick Terhune


Thanks you so much everyone! Together, we made this thing happen. I'll keep you posted when we're ready to launch! Thanks for your patience! 

Thomas

Once Upon A Coma Launch Officially Delayed
over 6 years ago – Wed, Oct 09, 2019 at 09:06:47 PM

I'm sad to say Once Upon A Coma's Halloween launch date has been officially moved. Trust me, it's for good reasons, reasons I can't fully get into just yet. When we get more information, I'll let you know ASAP! It's exciting times, but also quite stressful, so if you could keep me and Serenity Forge in your thoughts, and offer some motivating words, that would be great! 

I promise I'll keep everyone posted. The game is complete, just FYI. It has nothing to do with completeness :) 

Warmly,

Thomas

Once Upon A Coma Launch!
over 6 years ago – Tue, Oct 01, 2019 at 07:40:37 PM

Hello there! First off, thanks so much for your patience and support as I finish up Once Upon A Coma and prepare it's launch for console and Steam! Couple quick updates for you:

1. We've been able to get everything ready to go for console! Nothing left to do there! Languages added, console support, and achievements are all done. Thanks to the team at Serenity Forge for doing the world's most efficient port!

2. We've finished the game in it's entirety, however, I do need to add in a few playable skins for some YouTubers! 

3. We're now working on the marketing plan. It should be about a month of preparation!

4. All in-game rewards (cemetery, theater, playable characters, name in credits) etc. have been completed.

4. Once the game is launched, all other rewards will be fulfilled! 

I'm super proud of the work you guys have supported, and I can't wait to show you the final product. I just played it on a certain console and it was a very pleasant experience :)

If you guys haven't followed me on YouTube, feel free! You will get plenty of updates!  

Can't thank you enough for your generous support and believing in me.

Thomas

A great friend of mine just launched a sweet campaign!
almost 7 years ago – Thu, Aug 01, 2019 at 01:21:35 AM

My buddy Benjamin Gregg, a talented solo game developer, just launched his first ever Kickstarter campaign! It's called Kumo, and if you're interested in helping him finish this beautiful game, feel free to check it out now!  If you back now, all Once Upon A Coma backers will receive a cool in-game skin upon backing with the code ATMOS. 

Check it out!
Check it out!

https://www.kickstarter.com/projects/talesartstudio/kumo-a-story-of-a-second-chance?ref=6hcq3l&token=3e86c0c0